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Modular Prototypes

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Devlog

  • v1.2.0 - General Enhancements
    April 25, 2026 by Plaban#Tooltip, #1.2.0
    v1.2.0 Patch Details: ADDED: Tooltip System. FIXED: Anti-Aliasing issue with Line Renderer... Continue reading
  • v1.1.1 - Bug Fixes
    April 04, 2026 by Plaban#mechanics, #prototpye, #testing, #Fixes
    v1.1.1 Patch Details: FIXED: Bullet Translation was done in the World instead of Self (Local). MODIFIED: Reduced Max Projectiles in Burst to 30 from 50. MODIFIED: Increased sensitivity of Orbit as wel... Continue reading
  • v1.1.0 - Deterministic Platformer
    March 29, 2026 by Plaban#Update, #Platformer, #Deterministic
    Hello, In this launch (v1.1.0), I have added two new scenes. Platformer: A deterministic approach to moving platforms. Uses trigonometric functions to calculate position over time: SIN COS Currently h... Continue reading
  • v1.0.1 - Bug Fixes
    March 23, 2026 by Plaban#Fixes, #Patches, #Bullet Hell
    v1.0.1 Patch Details: New WebGL Template for better scaling ( Better Minimal WebGL Template ) FIXED: Radial Burst Edge Cases and spread calculation issue UPDATED: UI to be more consistent MODIFIED: Co... Continue reading
  • v1.0.0 - Initial Launch
    March 23, 2026 by Plaban#Bullet Hell
    Hello, I am Plaban, and the purpose of this space is to try out several prototype ideas, as the name suggests, while showcasing the techniques for me and others to learn and for future reference. It g... Continue reading
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